A number of Mirages have the Subdue ability, which costs 0 AP to use and will not knock out the opposing Mirage (great for when you are trying to weaken them for Imprisment).Unlocking any Mirages from the same family, whether via transfiguration or by imprism, will unlock that transfiguration and its mirage board for all members (with the exception of plot-important "Sui Generis" Mirages).You can freely transfigure your Mirages anytime that you'd be able to swap them out.Early in the game, you get a reusable item that lets you teleport back to the start of a dungeon.The first time you see a Mirage, you automatically gain a prism that you can use to Imprism it.If you die outside of a threshold boss fight, you get sent back to Nine Wood Hills with all your items and XP.The official strategy guide describes the narrative buildup to the second fight as "the greatest punchline in the game". and has terrible magic defenses, a weakness to every element in the game, and little in the way of offensive ability.
Anti-Climax Boss: In-universe example with the Big Jiggle (read: Golden Flan), which is presented as a terrible foe.Lampshaded in the Adventure Log, where it nearly quotes this trope word-for-word. And the Adventure Continues: The Stinger if you do all the Intervention Quests before reaching the good ending involves Enna Kros giving the prismariums of Lann and Reynn (or their copies, at least, see Bittersweet Ending below) to Hauyn and Tama to help protect Grymoire.The Who's Who entries specifically point out Lenna Charlotte Tycoon, Seifer Almasy, and fal'Cie as being victim to this trope. Adapted Out: Only certain elements of given Final Fantasy worlds have counterparts in Grymoire.Adaptational Heroism: Shinra apparently, from draining the life out of the Planet to using geothermal energy from volcanoes for Nibelheim in Grymoire.Action Pet: What a captured creature becomes.This also involves interacting with characters from other Final Fantasy games, such as Cloud Strife from Final Fantasy VII, and their worlds, in a manner not unlike Final Fantasy Record Keeper. The world contains locations, creatures, elements and scenes from other games in the series, such as the castle and bridge from the beginning of the first Final Fantasy. The game follows two siblings who find themselves in a world known as Grymoire. Players can also wrangle various iconic monsters and animals (referred to as "Mirages") to raise and learn new abilities, similar to X-2 and XIII-2 monster pet system. The gameplay and the graphic elements are simplified from other role-playing games, so as to be accessible to younger players, but also to appeal old fans who miss the chibi style from the early entries of the series. One more spin off of the water-sprayingly popular Final Fantasy series.ĭirected by Hiroki Chiba (Lead Scenario Writer for Final Fantasy Type-0), World of Final Fantasy is a role-playing game reminiscent of early Final Fantasy games.